Press kit
Everything here may be used in coverage of the game. Screenshots open at full size; the logos come as one zip.
Fact sheet
- Name
- PerpeNaval
- What it is
- A free multiplayer naval management game in the browser. Every captain sails the same real-world sea, in real time, on the same clock.
- Platform
- Any modern browser, desktop or phone. Nothing to install. Sign in with Google.
- Price
- Free. An optional No-ads plan (monthly or for life). Cosmetic items later. Nothing bought ever changes speed, cash, ships or rank.
- Status
- Open beta. Launch date to be announced; progress is wiped at launch.
- The sea
- A real world chart with sea routes, canals, tolls and fuel at real ports. Storms come from 45 years of real hurricane, typhoon and cyclone tracks, replayed on the game clock.
- The six callings
- Cargo, Tanker, Fishing, Shepherd, Pirate and Cruise. Each reads the same sea differently, and each profits from another.
- Multiplayer
- One shared world from day one: leaderboards by fortnight, shipping companies, escorts, tribute, SOS calls, community goals, a player market.
- Fair play
- The server owns every number that is money or rank. No pay-to-win. Alt accounts cannot feed each other.
- Developer
- PerpeStudios, Antalya, Turkey. A one-person studio with a chess coach at the helm.
- Contact
- hello@perpenaval.com
Screenshots · 1920 × 1080
The chart room: the live world, a fleet, the boards
A ship card: hull, range, wear, standing orders
The charter board: contracts with real distances and real weather
The globe, with the traffic of every captain at sea
Pirate heat over the Gulf of Aden
The fish grounds off Lofoten
The deck view at sunset, drawn from the ship's own position
The deck view inside a hurricaneLogo pack
The emblem and the icons at every size, as PNG with transparent backgrounds. Download the logo pack (zip). Please keep the colours and the emblem as they are.
Trailer
Coming with the launch. Clips are made with the game's own camera; ask and we send raw footage at any size.