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Cruise guide: the composer

What a cruise captain does

Everyone else moves cargo. A cruise line moves people, and passengers pay for the story of a voyage. Your board offers short lines, quick round trips to a nearby port, and three ready-made round trips from every port: a Showcase of the most appealing ports in range, a Coastal loop of the nearest calls, and a Grand tour to two distant ports. When a storm closes a port, evacuation charters appear for ships docked there.

A cruise is judged twice: once when it is offered (its score sets the fares), and again on return (passenger satisfaction sets your Elo).

How an itinerary is scored

Every port has an appeal from 1 to 5. New York, Istanbul, Sydney, Malé and Tokyo sit at the top, and busy industrial ports such as Felixstowe and Houston near the bottom. An itinerary's score, from 0 to 100, combines:

Fares follow the class earning ladder for the real hours under way, scaled by the score, and cover the voyage's fuel and crew. Lines are simpler: short hops of 60 to 700 km, some at rush hour for extra pay.

Satisfaction and Elo

On return, passengers rate the voyage. They start content and are happier on a high-scoring trip. A storm hold or detour costs satisfaction, tribute paid to a pirate costs more, and a late arrival a little. Your Elo for the cruise is roughly 12 times satisfaction minus 4, plus up to 6 for a long voyage, so a bad cruise can cost rating. Evacuations are different: fares only break even, but each one earns 40 Elo, the largest single award in the game.

The hulls

A Harbor Ferry costs about $65,000. Each call refuels the ship, so a round trip with more calls may run further than the base range. Cruise starts modestly, is good from tier 3, and leads every calling at tier 5.

The upgrade tree

The Cruise Bridge raises satisfaction (Entertainment Suite, Concierge Desk), halves the storm penalty (Stabilizers), and speeds boarding. Each hull commits to one branch for good:

Risks and counters

Your enemies are boredom, weather and pirates. Rotate itineraries so novelty does not wear down your score, sail with the season, and avoid calls in hot pirate water: tribute is the biggest satisfaction loss. A forecast holds or reroutes your ship around storms, which still costs a little satisfaction, and Stabilizers halve that. Closed ports drop out of the board automatically.

How Cruise fits with the other callings

A liner in port makes fresh fish sell 15% dearer there, which is good news for local fishers. The Boom port state raises cruise calls into a port by 20%, and the Cruise season event raises cruises and liner calls by 30% for two days. Shepherds who keep zones cool protect your satisfaction, and your evacuation charters are the passenger side of the disaster response that Cargo relief runs carry for goods.

Your first hour

Start with lines. A Harbor Ferry on a short line lands fast and teaches the loop. Then compare the three round trips on your board: the Showcase usually scores highest, but check its time against the Coastal loop. Note each trip's score and the satisfaction on return. Buy Entertainment Suite and Stabilizers early, and avoid sailing the same itinerary twice in a row.

Tips

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